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Creator report with supporting repository

Fork a game state, try several futures, and keep one timeline

A game experiment pairs Jev move selection with branchable virtual machines that fork after failure and preserve a surviving timeline.

Editorial workflow map
  1. Checkpoint the game
  2. Fork alternate moves
  3. Keep the surviving timeline
View the author’s original post (opens in a new tab)
Our interpretation · not the author’s screenshot or a reproduced result

What the creator reports

Jev chooses moves, and a Mario death causes four VM branches to try again. A surviving branch becomes the continuing run.

What the repository supports

Microsandbox publicly documents snapshotting and branching and lists Mario Never Dies among its demonstrations. It does not expose the full Jev orchestration here.

Supporting documentation (opens in a new tab)

What this does not prove

No game harness, run trace, selection rule, or repeatability test was located. The experiment should not be summarized as Jev independently solving Mario.

Use the same checks on another demo.

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