Independent Fable 5 status tracker

Fable 5 is staying — on Max. Pro gets $100 in credits.

Claude Fable 5 was supposed to leave paid plans entirely — then, after two extensions, Anthropic announced the real plan on July 18: from July 20, Max and Team Premium keep Fable 5 in-plan (up to 50% of weekly limits, described as permanent), while Pro and Team Standard move to usage credits at $10 / $50 per million tokens with a one-time $100 credit. Here's what each plan actually gets, and the honest math for both sides.

Update July 20, 2026: the split is official. Anthropic announced on July 18 that from July 20, Fable 5 stays included on Max and Team Premium (up to 50% of weekly limits — described as permanent), while Pro and Team Standard get a one-time $100 usage credit and then pay $10/$50 per million tokens. We track every change here.
Current status Jul 20: Max in-plan · Pro credits
Jul 1Fable 5 back worldwide — all Claude products
Jul 8Window extended: in plans through July 12
Jul 12Extended again: in plans through July 19
Jul 18Permanent split: Max keeps 50% — Pro gets $100 credit
After Jul 19Usage credits at $10/$50 per M

What this site makes · the Field Guide

A weekly briefing of verified AI workflows — tested runbooks, copy-ready prompts, and the honest cost math behind every claim. $12/mo or $79/yr founding rate · judge the full free sample first.

Read the free sample See pricing

Plan access · now split by tier

Max & Team Premium: still in-plan

Live since July 20

Max & Team Premium keep Fable 5 in-plan, up to 50% of weekly limits (permanent, per Anthropic). Pro & Team Standard moved to usage credits at $10 / $50 per million tokens, cushioned by a one-time $100 credit. The all-plans window ran through July 19.

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What's worth running on Fable 5 this week

One practical email a week: working workflows, what they cost, and which jobs belong on a cheaper model. Two minutes to read, no spam. Members get the full Field Guide — $12/mo, cancel anytime.

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Now live · launched July 9

GPT‑5.6 is live for everyone — days before Fable 5's window closes

Sol, Terra and Luna went public on July 9 — ChatGPT, API, and Codex, the government gate gone, with Sol priced at half of Fable 5 per token. And from July 20, Fable 5 splits by plan — Max keeps it included, Pro pays per token. Two events, one decision: see the pricing, the access, and the honest comparison.

Open the GPT‑5.6 feature → Sol vs Fable 5 vs Mythos 5
Sol$5 / $30
Terra$2.50 / $15
Luna$1 / $6

per 1M tokens (in / out) · OpenAI‑reported

Common searches

What people are asking now

Quick answers to the most common Fable 5 questions right now.

I'm not a developer — where do I start? Plain-English explainer: what Fable 5 is, what it costs in real terms, and a free quiz that picks your setup. Open guide → Is Fable 5 back? Yes — live worldwide since July 1. Since July 20 it's in-plan on Max and Team Premium; Pro and Team Standard run it on usage credits. Here's the live status. Open guide → How long is it in my plan? On Max and Team Premium it's included (up to 50% of your weekly limit, permanent per Anthropic). On Pro it's metered credits at $10/$50 per million, after a one-time $100 credit. The math. Open guide → Can I use GPT-5.6 yet? Yes — it went public July 9 on ChatGPT, the API, and Codex. Confirmed pricing, access, and how Sol compares to Fable 5. Open guide → Why was Fable 5 suspended? A US export-control directive on June 12, lifted June 30. The full story, with sources. Open guide → What deserves Fable 5 — and what doesn't? Now every heavy run costs real money. A concrete stack for what you do and what you can spend. Open guide → What's the cheapest setup that actually works? Tell the free AI advisor your task and budget; it recommends a setup in seconds — no login. Open guide → Should I upgrade to Max — or ride the $100 credit? Free calculator for the July 20 split: your hours, honest token math, a verdict in ten seconds. Open guide → Does Fable 5 work through the API? The direct API has it back; cloud (Bedrock, Google Cloud, Foundry) is staged — here's what to check. Open guide → Is there a free Fable 5 or a download? No. Official access runs through paid Claude plans. Sites offering a “free Fable 5” or a download are not the real model. Open guide → I searched “Fabel 5” — what is that? A common misspelling of Claude Fable 5. You're in the right place. Open guide →

Can't use Fable 5 yet?

What actually works right now

No free Fable 5 exists — but you don't have to wait. The standout is GLM-5.2: open-weight, about one-sixth the cost, and level with the closed flagships on third-party coding benchmarks. Plus Opus 4.8 for Claude continuity, and new ways to combine the models you can still access.

See what to use instead →

News

The latest on the suspension

The most recent developments, newest first. Official statements, media reports, and forecasts are labelled separately — see the full timeline for the whole story.

  1. Official

    Moonshot ships Kimi K3: near-Sol coding scores, open weights, $3/$15

    Moonshot AI releases Kimi K3, a 2.8-trillion-parameter MoE with a 1M-token context and native vision. Self-reported Terminal-Bench 2.1: 88.3 — just under GPT-5.6 Sol's 88.8 and above Fable 5's published score — at $3/$15 per million tokens with a 90% cache discount. Open weights are promised by July 27. Another serious budget seat in the model mix as Fable 5's split takes effect.

    Simon Willison →
  2. Official

    Permanent: Fable 5 stays on Max and Team Premium — Pro moves to credits with $100 included

    One day before the window was due to close, Anthropic announces the lasting arrangement: from July 20, Fable 5 remains included on Max and Team Premium plans at up to 50% of weekly limits — described as permanent, not another extension — while Pro and Team Standard move to usage credits at $10 input / $50 output per million tokens, cushioned by a one-time $100 credit. The reversal lands amid open price pressure from GPT-5.6 Sol at half Fable 5's token rate.

    The Decoder →
  3. Official

    Extended again: Fable 5 stays in paid plans through July 19

    In a late-night post from its official @claudeai account — with the promotional-access support article updated to match — Anthropic extends the plan-included window a second time, now through July 19. Terms unchanged: Pro, Max, Team, and select Enterprise plans, up to 50% of weekly usage limits, applying automatically. After July 19, Fable 5 bills through usage credits at $10 input / $50 output per million tokens. Anthropic continues to say the credits move isn't permanent.

    @claudeai on X →
  4. Official

    xAI ships Grok 4.5 — a cheaper coding model lands in the switching week

    xAI releases Grok 4.5, its first model built for coding and agentic work, priced at $2 input / $6 output per million tokens — well under Fable 5's $10/$50 usage-credit rate. Elon Musk calls it "Opus-class"; independent testing is more measured. Artificial Analysis places it fourth on its Intelligence Index (54), behind Fable 5 (60), Opus 4.8 (56), and GPT-5.5 (55); its Terminal-Bench 2.1 score of 83.3 (xAI's own number) sits just under Fable 5's 84.3. A genuine low-cost option to weigh as Fable 5's plan window nears its close (since extended to July 19).

    TechCrunch →
  5. Official

    Extension: Fable 5 stays in paid plans through July 12

    Hours after the window was due to close, Anthropic announces a five-day extension: Fable 5 remains included on all paid plans through July 12, still up to 50% of weekly usage limits, applying automatically. After July 12 it moves to usage credits at $10 input / $50 output per million tokens. Anthropic maintains the credits move isn't permanent and that subscription access returns as capacity allows.

    TestingCatalog on X →

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Live signals

Start from real sources, not guesses.

Fable 5 status is changing quickly. These pages connect official updates, credible reporting, community questions, and real task reports.

July 20 split: Max keeps Fable 5 — Pro gets $100 credit. One free email on what it means for your plan.